Revived!


This project was paused a few month ago, since the dev needed eye surgery.

But now, we are back, and the game still going well.

Let's talk about the new stuffs.

The LOGO and title screen


Title screen may be changed multiple times in the future, but the logo is confirmed.


Apparels

This time, we use battle picture as normal portrait directly, because the character will wear different clothes in different maps.

You will have up to 7 apparels including first one.


1. Default

No change.


2. Dancer

Minor changes



3. Port City

Changed the pattern on swimming suit to stripes


4. Onmyoji

Changed a lot


5. General ?

Few changes, the coat is on the shoulder now, more suitable.


6. Idol ?

We want bows, and here it is.

Backless of course.


7. Bunny Girl

There is a city which is under hypnosis, she must wear this to blend in. 


Customization

The original design is that the color of entire costume (clothes, skirt, hair, eyes etc.) will be sync with the element.

But not everyone like all-in-one color.

Therefore, when you defeat the boss, you can get different contact lenses and dyes, which can change the color of eyes and apparels separately.

There are 3 parts customizable, hair, eyes and apparels.

Examples:



H Events

As we said, we use LIVE2D for character this time, that means every cg can be animated.

Those are the first two battles since the game starts.

Different from the previous games, we use live2d to make them loop and decrease the delay between dialogs, so player don't need to wait for too long.

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